I'm happy to announce that now also Autodesk 3D Studio Max is installed on the Render Farm. We installed versions 2014, 2013 and 2012. We also did an initial test with a customer, but unfortunately we are seeing some problems with path references. My own knowledge lies with Cinema 4D so we are looking for a solution at the moment. If you have experience with 3D Studio Max and Render Farms and can help us out, do let me know. I will give some premium time on the Render Farm in return. We also added some new servers. We have 114 dedicated CPU cores at your service and the Render Farm scores 18.360 Cinebench R15 points at the moment. We also just updated Blender to version 2.69. You can contact me on michel@renderfarm.nl if you are interested in rendering on the farm or have experience with 3D Studio Max and Render Farms.
Sunday, November 10, 2013
Velleman K8200 3D Printer (Part 6)
I know it has been a while since I wrote on here and that some of you are waiting on the final part of this series about the Velleman K8200 kit. I have been very busy lately with my new company Virtiso BV and didn't have much time for anything actually. But today finally I found some time to catch up on here. First of all here is a picture of the finished printer doing its first test prints. As I wrote before though this didn't go as I planned.
On the picture on the right you can see what happened on my first test prints. I was quite puzzled and had no idea what to do next, since the manual ended here. I started reading a bit on several forums and started asking around. The first thing I learned (and it is in the manual now) that you really need to roughen up the print bed a bit with some sand paper. It is just to smooth as it comes. Secondly you really need to clean it with some alcohol. This has to be 70% the least, but more is better. This is because when you touch it with your fingers it will become greasy.
And then I think the hardest part was calibrating the print head Z distance. The head needs to be exactly 0,25 mm from the bed. And in every direction. So you need first to level the print bed with the screws below and then you need to turn a screw that touches a microswitch to calibrate it. I tried to do that on eyesight, but that really is impossible. You need a tool like you see in the picture on the left. I don't know what it is called in English though but it consists of small metalic blades that you can use to 'feel' the distance of the head to the bed. When you can put the 0.2 5mm blade just in between and you feel some friction it is OK. Then don't forget to securely fasten the calibration screw since it will come loose from vibration.
And then you need to calibrate the software settings as well depending on your material and print object. It took me about as long to calibrate the printer as it took me to build it. So do keep this in mind. Printing in 3D is not as easy as it looks at first sight. It takes time, skill and a lot of patience :) Then I had another problem that turned out to be the USB driver on windows. I finally swapped to a RaspBerry Pi running Octoprint and in the picture on the right is the first part that was finally printed successfully. What it is I'll show you in a later post ;) This concludes the building series. I hope to post some stuff that I printed over time on here. I'll keep you updated when I can.
On the picture on the right you can see what happened on my first test prints. I was quite puzzled and had no idea what to do next, since the manual ended here. I started reading a bit on several forums and started asking around. The first thing I learned (and it is in the manual now) that you really need to roughen up the print bed a bit with some sand paper. It is just to smooth as it comes. Secondly you really need to clean it with some alcohol. This has to be 70% the least, but more is better. This is because when you touch it with your fingers it will become greasy.
And then I think the hardest part was calibrating the print head Z distance. The head needs to be exactly 0,25 mm from the bed. And in every direction. So you need first to level the print bed with the screws below and then you need to turn a screw that touches a microswitch to calibrate it. I tried to do that on eyesight, but that really is impossible. You need a tool like you see in the picture on the left. I don't know what it is called in English though but it consists of small metalic blades that you can use to 'feel' the distance of the head to the bed. When you can put the 0.2 5mm blade just in between and you feel some friction it is OK. Then don't forget to securely fasten the calibration screw since it will come loose from vibration.
And then you need to calibrate the software settings as well depending on your material and print object. It took me about as long to calibrate the printer as it took me to build it. So do keep this in mind. Printing in 3D is not as easy as it looks at first sight. It takes time, skill and a lot of patience :) Then I had another problem that turned out to be the USB driver on windows. I finally swapped to a RaspBerry Pi running Octoprint and in the picture on the right is the first part that was finally printed successfully. What it is I'll show you in a later post ;) This concludes the building series. I hope to post some stuff that I printed over time on here. I'll keep you updated when I can.
Friday, November 8, 2013
Henry RIP!
We just said a last goodbye to our good friend and ex-colleague Henry Verbeek who was taken away at only 41 years of age. Leaving his wife Suzanna Verbeek and 9 year old daughter Fabienne behind. Tough times Henry we miss you already. RIP! And all the strength in the world to family and friends.
Tuesday, October 1, 2013
Biz2Be 3D Logo and Under Construction Page
For a friend who is starting a new company I'm currently doing some 3D work. First of all another design company made a new logo for him in 2D. I got the vector file from him and we made some adjustments to the bottom text and then I made this 3D logo for him. I think it turned out quite nice. Then he asked me to make an 'under construction' page for him to put the logo online while he is working on his website. I though let's make something nice. I rigged the little character to take this position and added some nice contruction elements to make a complete 3D scene out of it. You can view the full version by clicking on the picture or visiting his website http://www.biz2be.nl (as long as it is not done yet). I hope you like it. And do contact me if you have a job like this :)
Tuesday, September 17, 2013
Blender on the Render Farm
Even though I'm a very happy Cinema 4D user, the first thing I bumped into when I tried to find customers for the Render Farm is that not everyone is using Cinema 4D of course. There are many 3D design applications out there. One of them is even completely free since it is open source and it is called Blender. You can download it and install it and start working with it right away. I was actually amazed how powerful it is. Anyway: last week I installed Blender on the Render Farm and I did some successful testing with it. So if you use Blender (or C4D) and you have a large animation to render give me a shout and maybe we can work something out. I'm sure I can render it much faster on the render farm than you can do yourself on your own PC. More information on Blender here: http://www.blender.org/
Monday, September 16, 2013
SchallPlatte 15 Released with Synth.nl track Underground
Recently the German Electronic Music club Schallwende released another sampler CD. It is already the 15th edition of the SchallPlatte series. This CD is only distributed to the members of the club and is not for sale. A jury always selects the tracks from a large amount of submissions. This year I decided to send in a track and I'm proud to see that it was selected again. The theme for the CD this year was 'World Cities'. I made a track about my favorite city London in the UK and used some samples that I recorded myself from the London Underground. The track is called 'Underground' as well for this reason. You can listen to the track on my website on this URL http://www.synth.nl/SchallPlatte15. I hope you like it. It will be my only solo release this year I'm afraid. Hopefully I'll have some more time in the future for my solo work again. Well. Enough for now. Enjoy! :)
Labels:
albums,
music,
releases,
samplers,
schallplatte,
schallwende,
synthnl
Thursday, September 5, 2013
Installing C4D R15 on Render Farm
Yesterday I got a nice package in the mail. The new version of Maxon Cinema 4D R15. As you all know I have been busy with 3D animations for a while. This version really looks great again. They even promise render speed increases of up to 300%!! I can't wait for that. Rendering in high quality always takes to long. For that reason I have been building a render farm over the last years that finally is taking shape. I hope to make a commercial service out of this somewhere this year as well. I'm already talking to some potential customers. I will tell you more about the render farm very soon, but if you are interested in a lot of CPU's then don't hesitate to contact me already, since the render farm is already operational. OK back to installing this new version on a lot of servers.
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